AI Insights · Timothy · September 2023
Top 5 Cannabis Games Performance on Unified Platform in the US, Q3 2023
In Q3 2023, the top cannabis games in the US showed varied performance trends in downloads, revenue, and active users, with some apps experiencing growth while others faced declines.
In Q3 2023, the top five cannabis games on a unified platform in the United States displayed diverse trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a comprehensive view of their performance.
Weed Inc: Idle Tycoon from Metamoki Inc. saw notable fluctuations in its weekly metrics. Weekly revenue peaked at around $54.6K in late July, with a subsequent dip to approximately $42.2K by mid-September. Downloads surged to over 30K in mid-July but fell to around 10.5K by mid-September. Active users followed a similar trend, reaching a high of nearly 109K in mid-July and declining to about 62.6K by mid-September.
Hempire - Weed Growing Game by LBC Studios Inc. maintained relatively stable revenue, with a high of approximately $42K in early September. Downloads varied, peaking at around 12.7K in mid-July and falling to about 9.6K by the end of September. Active users remained consistent, fluctuating around the 22K to 24K range throughout the quarter.
Cheech and Chong Bud Farm, published by LDRLY, experienced a steady increase in revenue, reaching approximately $45.4K by early September. Downloads showed growth from about 3.8K in mid-July to nearly 9.6K by mid-August. Active users saw an upward trend, peaking at around 25.6K in mid-August and stabilizing at approximately 22.3K by late September.
Bud Farm: Idle Tycoon Game, also by LDRLY, witnessed a decline in weekly revenue from around $64K at the end of June to approximately $50.8K by late September. Downloads peaked at about 7.4K in mid-July before dropping to around 4.3K by the end of September. Active users remained relatively stable, hovering around 38K to 47K throughout the quarter.
Weed Firm 2: Back To College from Ludum LLC showed consistent performance in weekly revenue, maintaining around $9K to $10.5K. Downloads saw a peak of nearly 5.9K in mid-July, declining to about 3.1K by the end of September. Active users exhibited a slight decline from around 40.9K in mid-July to approximately 34K by mid-September.
For more detailed insights and data, visit Sensor Tower.